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UV unwrap repeated items in Maya - picatinny Rail
33:32
Maya Assault Rifle Demo - Picatinny Rail
15:56
Maya Modeling Demo _ Continuation of the Assault Rifle
22:11
UV Layout a Hand Model in Maya 2016
14:12
UV Layout a Human Head in Maya 2016
12:01
Blocking a Human Body 3D model in Maya 2016
35:42
Maya Modeling - Blocking out the Lockheed Super Hercules C-130J
44:17
Maya Block Modeling of the the McDonnell Douglas F-15 Strike Eagle
1:05:01
Maya Car Basic UV layout
32:47
Rendering Part 1 - Setting up for Turn Table and Batch Rendering
12:01
Stencil Utility
5:25
Using the Stencil Utility in Maya 2016 to layer 2 Images
8:50
Modeling and texturing a Car Tire in Maya, bump and modeled methods
33:26
Blocking the modeling of the Lockheed F-22 Raptor in Maya
54:06
Blocking a Piaggio Vespa GTS in Maya
34:15
Maya Vehicle modeling review and notes
11:21
Modeling an Alloy Wheel in Maya - using instances - Improved method
31:21
Happy Meal Box modeling and texturing with Maya
19:26
Maya Wheel Modeling using Instances
21:17
Modeling an Alloy Wheel in Maya
16:17
Maya Modeling Tools revision
10:31
Maya Car Modeling - Part 2 Breaking and detailing
19:36
Maya Vehicle Modeling _01_ Blocking
25:42
Setting Up Image Planes for Car Modeling in Maya
15:05