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7,711,660 results
1.4M subscribers
We've succeeded in the past to make a bunch of little balls behave like a fluid, but can we now make them look like a fluid too?
939,073 views
1y ago
Attempting to render more intricate scenes using an acceleration structure called a Bounding Volume Hierarchy. Support my work ...
715,050 views
2y ago
Let's try to turn some dot products into a 3D world! Support my work (and get early access to new videos and source code) on ...
631,682 views
Let's try to convince a bunch of particles to behave (at least somewhat) like water. Written in C# and HLSL, and running inside the ...
2,630,937 views
I tried creating a custom ray/path tracing renderer. Featuring: maths, shaders, and cats! This project was written in C# and HLSL, ...
1,586,868 views
3y ago
My attempt at creating a little chess playing program! Think you can beat it? Give it a go over here: https://sebastian.itch.io/chess-ai ...
4,276,861 views
5y ago
My attempt at coding a grid-based fluid simulation to try and achieve some smoky effects! Support my work (and get early access ...
663,384 views
11mo ago
Trying to generate some simple little moons and planets to fly about and explore. Inspired by the (incredible!) game Outer Wilds.
1,977,174 views
6y ago
A small exploration of an algorithm inspired by ants, and some little experiments into simulating some of the behaviour of ants and ...
2,187,922 views
In this coding adventure I explore ray marching and signed distance functions to draw funky things! If you're enjoying these videos ...
1,204,710 views
7y ago
My attempt at solving the 3x3 Rubik's cube (by programming the computer to do it for me). Note: in the evaluation function at 22:32 ...
350,551 views
4mo ago
This... is text! Let's figure out how to draw it. Starring: Bézier curves and (oh so many) floating point problems. Support my work ...
1,204,396 views
Experimenting with portals, for science. The project is available here: https://github.com/SebLague/Portals/tree/master If you'd like ...
1,489,375 views
Until today, the Fluid Simulation has been confined to a tiny box. Let's set it free on a planet, with a little orbiting moon, and see ...
896,070 views
In this coding adventure I try to understand marching cubes, and then use it to construct an endless underwater world. If you'd like ...
1,119,998 views
Experimenting with gravity and attempting to make a miniature, explorable solar system. Watch the next solar system video here: ...
984,291 views
Let's have some fun messing about with sound and the Short-Time Fourier Transform! Support my work (and get early access to ...
356,772 views
8mo ago
Let's try add sine waves together and see what sort of sounds we can create! Support my work (and get early access to new ...
359,035 views
6mo ago
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