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386,436 results
Understanding Python script is important, even if you are using ChatGPT to create it. In this video I will explain why. Don't forget to ...
909 views
8mo ago
This is a look at flPipe, a production-ready Maya pipeline system built with Python and MySQL. The system was created with real ...
119 views
10mo ago
The Maya Seaming Tool is a Pipeline tool that detects unmatched edges, copies vertex weights across seams, aligns normal ...
18 views
4mo ago
The Maya Batch Processor is a powerful tool. It allows a user to batch processes a folder of animations with configurable fields, ...
12 views
In this video, I showcase a custom Python tool I built in Maya to automate and streamline animation and rigging workflows.
145 views
9mo ago
Whenever I join a new studio, one of the first pipeline tools I develop is a Maya Import/Export Tool, as it quickly becomes a force ...
21 views
This will be a simple code that creates NURBS Circles and groups, which will be parented to the selected joints, allowing the ...
11 views
With this Maya Python Utility, I fix the the coordinate system from an animation exported from Unreal, and imported back onto the ...
20 views
The Mesh Combiner is one of those handy utilities that takes the dread out of duplicating meshes off, combining them, and then ...
Ever tried moving a referenced rig out of Maya's root namespace? If you have, you know Maya simply doesn't support it natively.
73 views
3mo ago
Learn more: https://www.alexanderrichtertd.com/#python Which VFX software actually has the best Python API? On this stream ...
1,080 views
Streamed 8mo ago
F.A.R.T. Face, Attribute, Randomizer, Tool. I've been working on another script to add to my personal maya lazy tools. Still trying to ...
16 views
5mo ago
A custom Python tool for Maya that automatically generates a complete IK rig setup for biped characters — legs, arms, and feet ...
84 views
Here we see the Maya Seaming Tool repairing the chest-to-head seam, automatically resolving all detected issues. My LinkedIn: ...
9 views
Tired of wasting time navigating complex hierarchies or searching for tiny controllers in a cluttered viewport? Key Master is a ...
39 views
I developed this tool to automate one of the most repetitive parts of the character rigging workflow in Autodesk Maya—building the ...
48 views
When setting up the skeleton, it is crucial to report any errors that might compound problems further down the line. The Skeleton ...
5 views
In this video, I demonstrate how to create a production-ready 3D skirt rig in Autodesk Maya using Python scripting. This rig is ...
826 views
This project demonstrates a fully procedural Newton's Cradle tool developed in Maya using Python. All geometry, materials ...
7mo ago
27 views
11mo ago