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780 results
gamedev #indiegame #unity #programming #blender Wishlist Dough it Yourself on Steam: ...
25,603 views
12d ago
Hey!! Hello there In this video I finally added my animal creations to the world. Well just 4 of them for now... but hey that's a start.
58 views
2w ago
Welcome to the first devlog for The Wilds Between! The Wilds Between is an old-school, party-based action RPG inspired by ...
406 views
How do you turn an indie game's menu into an animated comic book? In this Unity devlog, I build a custom mesh-based ...
122 views
9d ago
Join me on my game development journey, as I attempt to make the most SATISFYING game possible in unity. Today I added ...
12,200 views
4w ago
We're building a new aircraft setup wizard for MicroPilots RC designed to make it much faster for our artists to get a plane from ...
61 views
2d ago
This is episode one of my new unity dev log series, I hope you enjoy!
156 views
10d ago
I've grown to love the process of failing and improving in Game Development. Although frustrating at times, the reward of progress ...
224 views
Last episode the fog covered everything and you could only see 13 meters. This time we take the map back — one pole at a time, ...
186 views
Grab a copy of FurKnight: https://www.amazon.co.uk/dp/B0GCGFF6WQ Listen to the First Chapter: ...
432 views
5d ago
After a mandatory update, Unity completely broke my game's project file. After months of major setbacks and troubleshooting, ...
1,184 views
I'm working on a vehicle building game called T-Engines. Combat is a very important part of the game, so you have many different ...
4,317 views
7d ago
In this devlog, I build the audio system and create 8-bit/16-bit style SFX for my Zelda-like Unity Game. I cover the process of ...
25,341 views
3w ago
75 views
Most fog of war implementations regenerate geometry every time something changes. On a phone that's a death sentence.
129 views
Hey!! Hello there In this video I added more animals into my game. Specifically flying and water creatures. And as usual I had fun ...
18 views
Welcome to the first devlog for Undercurrent, an upcoming indie Metroidvania platformer inspired by games like Hollow Knight ...
364 views
11d ago
In Dev Log #02, I'm building the robot at the center of my upcoming indie game, Retrieve. Retrieve is a bomb disposal game ...
53 views
Today: reworked the skybox with a new material, positioning the sun behind the player for a sunrise look, plus added proper fail ...
98 views
It took me almost 2 years and around 10 different versions to finally create the main character I had imagined for years.
242 views
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